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Daz studio projection template
Daz studio projection template








Fixed a number of IRay material conversion issues Added error message if you try to import an OCS/ORBX which contains more than one material Added Camera Visibility to the OctaneRender parameters group (for meshes) Renamed the Camera->OctaneRender->Bokeh sharpness parameter to Aperture Edge Compiled with Octane 3.06 TEST 4 (includes Adaptive Sampling, new Bokeh pins, new Pano Camera DOF pins, new Add/Subtract/Comparison/Triplanar texture nodes, and Normal and Displacement mapping enhancements Added Add, Compare, Subtract and Triplanar texture mappings as per Octane 3.06 Compiled with Octane 3.06 - see viewtopic.php?f=24&t=60014 for details Fixed issue where Perspective Correction and Spherical Distortion were not being set correctly when opening the Viewport Fixed issue where the Camera Bokeh controls were not live-updating the Octane camera You will need to delete C:\Users\\OctaneRender\Data\OctaneRender_settings.oczdb in order for this change to be applied Fixed issue where the plugin would stop saving Preferences settings. Fixed issue where the Genesis 8 figure EyeMoisture surface was rendering with a clay material Refer to viewtopic.php?f=33&t=62395 for for details. The new Texture node types Instance Range and Instance Color can be used with these id's. each instance will now have a unqiue instance id). Added an instance id to each Scatter transform (ie. Added Instance Color and Instance Range nodes as per Octane 3.07 Added UVW Transform node as per Octane 3.07 Added Baking Texture node as per Octane 3.07 See viewtopic.php?f=33&t=62636 for details. Fixed crash when cancelling an animation which has a small Max Samples setting Added BRDF Model, Anisotropy and Rotation to Glossy and Specular Materials Toon shading only works in Camera Light toon lighting mode, and the Toon Ramp is not working correctly, so Toon Shading has limited value at this time Added Toon, Toon Ramp and Metallic materials Compiled with Octane 3.08 (see viewtopic.php?f=33&t=63219 for details) See viewtopic.php?f=24&t=68091 for details OctaneRender for DAZ Studio 3.8.0.38 (64 bit) Demo - OctaneRender for DAZ Studio 3.08.5.39 (64 bit) Studio - OctaneRender for DAZ Studio 3.08.5.39 (64 bit) Regular - OctaneRender for DAZ Studio 3.08.5.39 (64 bit) So pls provide as much detail as possible in order for me to do this, and if the problem is specific to the scene, send me the scene. The most important part of resolving a problem is me being able to re-produce that problem. OctaneRender for DAZ Studio version (ie. If you have a support issue, pls provide the following information:

daz studio projection template

pre-release) and STABLE releases.ĭAZ Studio 4.8 or later on Window Vista, 7, 8 or 10 64bitįor Network Rendering, you must use the Octane slave release from the Octane Standalone installer which matches the exact Octane version of the plugin you are using. This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for DAZ Studio - TEST (ie. If ticking this option does not stick between DAZStudio restarts, delete OctaneRender_settings.oczdb as per NOTE 1 above.

daz studio projection template

NOTE 4: If Octane materials are not loading when you load a previously saved scene - tick Preferences->Load OctaneRender materials from. NOTE 3: For users having an issue where rendering an animation fails after 11 frames - make sure the DAZStudio viewport is visible when you render the animation. NOTE 2: For users having an issue where the Save button is disabled if using the Final button - disable the Final button and in Render settings select the SuperScope (2:1) Size / aspect ratio and drag the Viewport height or width until you reach required resolution. NOTE 1: For users who experience a DAZStudio crash after upgrading to Octane 3 - deleting C:\Users\\OctaneRender\Data\OctaneRender_settings.oczdb may resolve the issue. Pls read prior to posting support issues.










Daz studio projection template